Here we share a link to an article written by Professor Sucheta Nadkarni who leads the Women's Leadership Initiative at Cambridge Judge on the challenging top of finding a gender balance at board level.
Bill Gates once said, “We always overestimate the change that will occur in the next two years and underestimate the change that will occur in the next ten”, this is likely to be the case with blockchain in financial services.
For a short introduction to blockchain see our previous article “Will blockchain continue to disrupt?”
‘The digital revolution is the new industrial revolution’. Digital disruption continues to shape our world of today and our future of tomorrow. Following on from our research on Ten Technology Themes to watch in 2016, here are the ten tech trends we shall be tracking in 2017.
The ‘Internet of Things’ has become a 21st century talking point with the increased growth of ‘smart device connectivity’. We previously explored this in 2014 in 'Internet of Things' - From cars to cookers, it's a connected revolution.
Here we share CJBS's Entrepreneurship October newsletter featuring the Niume Founders discussing how their Entrepreneurship diploma provided a platform for their company's success.
Big data on big Data
Big data is a term that is used to describe the large volume of digital data that is created daily. Growing exponentially, it is estimated that we create on a daily basis at least 2.5 quintillion bytes of data, of which 90% has been created globally in the last two years. In 2015 according to IDC the estimated value of the big data market was $59bn and by 2019 it’s expected to roughly double to $102 billion. Companies are able to process, transmit and store more data than ever before and are understanding the valuable insights it can provide.
What is contactless?
There were 1 billion UK contactless purchases made on credit and debit cards worth £7.75bn in 2015 which was more than double the previous seven years combined.
As mobile technologies are increasingly evolving into 'wearables', Augmented Reality and Virtual Reality (AR/VR) solutions continue to capture the imaginations of millions and are expected to exceed 24 million in device sales by 2018. Whilst on work experience Gabriella Freeman (Yr10 student) from St. Mary's Catholic School looked into its many possibilities for enhancing and improving the education system.
Augmented Reality is the technology that superimposes a computer-generated image on a user's view of the real world. This is highly popular within the gaming world as seen through the popularity of the Pokémon game: Pokémon Go.
Virtual and Augmented Reality applications represent the next stage in human interaction with technology. With the recent mainstream success of Pokemon Go, Daniel Short (Yr10 student) from St. Mary's Catholic School decided to research both realities whilst on work experience here.
In March 2015, we wrote about a tale of two realities, Virtual and Augmented Reality. At this time, both of these were still in their infancy, and had not yet been widely used in everyday life, and things like google glass or Microsoft HoloLens were extremely expensive, making it almost impossible for everyday buyers to get their hands on a piece of this advanced and complex tech. Therefore, I have decided to write this article, to explain just how far these two new realities have come in the last 18 months, and where they are being used in society and everyday life.