Wearable technology is playing a growing role in sport all over the world, used to help coaches, trainers and general managers maximize player performance. While on work experience, Daniel Fernandes (Yr12 student) of The Bishop’s Stortford High School explored how ‘wearables’ are shaping the future of sport.
The wearable technology industry is growing at an extremely rapid rate, currently selling $14bn worth of wearables and expected to increase to $34.2bn by 2020. Everyday new wearable tech, commonly referred to as ‘wearables’, is released; and people are buying them. The range of wearable technology is vast, with some established businesses (Tommy Hilfiger), offering solar powered jackets that act as portable chargers, and some smaller businesses (Future Interfaces Group) enabling you to use your skin as a touchpad, with their new technology- SkinTrack. The range of wearable technology is truly extensive.